the amiga demo scene

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The Scene : Historically, the scene was born with the C64 computer. It was a group of peoples, all around the globe, who were much more interested in exploring the capacities of their machines (and at the same times theirs !) than simply playing games. They wanted to know/show how much pixels could be written on the same image in a certain amount of time (every 1/50 second, the “VBR” time, or if you prefer the time needed for the electron beam of your tv to go from the pixel in the top-left of the screen to the bottom-right, and go back to its first place). On PAL (european machines), this is 1/50 of a second (a little bit less on NTSC -us- machines). This is synchronized with the AC power outlet. This amount of time was the kingdom of the demomakers. Continue reading “the amiga demo scene”
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